Goldeneye Beta - Frigate






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  FRIGATE  

There are two definite beta guards in the first area. The one pictured here would not have increased the difficulty that much, but still could be more trouble.

The guard secretly hiding in the first room to the right could pose a serious problem to a player, as he tried to shoot the two on the left, and this one as well.

It's not that that difficult, but it changes the beginning a lot. Frigate is not that hard overall.

Note that all beta guards from this level had scarfaces; of course this would be until they had finished all of the faces.
The whole upper frigate area screams for more action. It's completely wasted, and there's nothing to do up here in the final version.

It seems like something had to have been up here.
In the early version, there may have even been another level to the frigate above this part, which could explain this upper portion.
There are deadends on both sides of the bridge room, inexplicably. They do offer a decent view, but since they're locked without getting a guard to open them, and there are no guards visible from these spots to snipe, they seem to have no reason.

Could they have have been stairs to a supposed upper level?
View of the start.
The other one is a view of the other side of the ship, mostly bare.
The whole hangar area appears to have been the site for another serious objective piece. Computers lined both sides (the presets still exist for it, but unused), and there are is a path through the hangar.
Computers are the most likely candidate, and the blue "rocket rack" (item digit BA) crashes the game if put there (but does not necessarily mean it was not for here).
Xenia was rumored to be aboard the frigate, and could have been in the hangar. If not she would have been in the upper portion, that is completely and inexplicably unused.
The Helicopter pilot is the other unused character that had to be for the frigate level. Along with Xenia, she would board the chopper and steal it.
Could another bomb have been placed in this hangar? Seems likely.
It's possible the terrorist was slated for frigate, but they may have changed the stakes a little too high.

It's fine how it is.
Keep Clear doors are found in memory but not used by the frigate level. The best guess for them is that they would have been around the engine room, since most passangers would be advised to steer clear of it.

Surprising they not did use them, they fit nicely.
There were a total of six doors with presets still in memory, and in fact they're still loaded, they just have a bad room pointer.

The doors here are normally not filled in.
With the old guard setup, it would've made it better, because the guard on the right you could open the door, pop, then hurry over to the other door and take out the other two.

Since the guards were removed, they probably saw no reason to keep the doors, just slowed down progress and another door to open. There are quite a lot already in the stage.
These two doors that are normally not there were probably removed to make the level a little trickier.
If you go this direction, the guard will see you and many will come out.

The door being there would probably change the stage to more of opening pop guard, move on.
The hostage room near the beginning has this door open normally.
It makes it slightly trickier now, because after taking out the guard in the other holding the hostage, you need to rush over here to protect this hostage or he dies.

A good addition, although it would make sense that the frigate ordinarily would have doors in all these in betweens.
I tend to think the room on the right here with this final removed door had a bigger purpose previously.

It has those bars that you can shoot through separating it from the other room, and it just seems like it would have been a special room.
Now, there's no door there, which makes the guards come out.

Maybe there was a hostage in there at one point.

There is an intro that views that room, it really seems like there was more to it.
Was Xenia intended to steal the chopper and actually take off?

Probably not, as the chopper is a preset that cannot leave the ground. However, if it is switched it can nicely be lifted off the air.
Once the whole Xenia/Helicopter Pilot was removed, it seemed appropriate to not let the chopper take off, since Xenia was not there to take it off.

It could've been slipped into the end-scene, but apparently they decided against it.

This level is one I really felt they sleighted, and should've had a lot more. It's too easy as it is really.

Some sort of torpedo rack (Ptorpedo_rackZ). Intended for frigate it would seem. May have been instead of the computers in that hangar.

It is doubtful they were ever more than explosives though that would blow up if shot, since Bond wouldn't have or be able to use a torpedo launcher.

Xenia rumored to be on board the ship, originally called Destroyer. From the briefing, she was definitely intended to be there.

It was originally called Destroyer, but was changed for some reason.

0063 Pdest_engineZ
0064 Pdest_exocetZ
0065 Pdest_gunZ
0066 Pdest_harpoonZ
0067 Pdest_seawolfZ
(all of the frigate props)

Beta Early Guards

811ECB26 0006
811ECAB6 0007

Computers


811E73F2 274C
811E7646 274D
811E789A 274E
811E7AEE 274F
811E7BEE 2750
811E7C6E 2751
811E7EC2 2752
811E8116 2753

Guards at Hangar (Xenia or Helicopter Pilots)

811E3A34 C3A7
811E3A38 440B
811E3A3C C58E
811E3A5C 801D
811E3A5E 1984
811E3A60 C2E4
811E3A64 440B
811E3A68 C58C
811E3A88 801D
811E3A8A 1904

Xenia

81357770 2402
81357772 000B

Helicopter Pilots

81357770 2402
81357772 0024

Keep Clear Doors to Engine Room

811EC2C4 0099
811EC4C4 0099


Frigate Chopper In Air

811E65A4 42A4
811E65A8 43F1
811E65AC C170
811E65CC 801C
811E65CE E9A4
811EAB0A 2741

Frigate Chopper in Air Higher

811E65A4 42A4
811E65A8 4480
811E65AC C170
811E65CC 801C
811E65CE E9A4
811EAB0A 2741

All Guards Scarface

5000291C 0000
811EC9E6 0036
5000061C 0000
811ECE62 0036

Blue Rocket Pack
811EA5C8 004A

Terrorists
5000291C 0000
811EC9E6 003C

Six Removed Doors Fixed
811E6B60 801D
811E6B62 8234
811E6BA4 801D
811E6BA6 7ED4
811E6C70 801D
811E6C72 7C44
811E6F5C 801D
811E6F5E 7884
811E6FA0 801D
811E6FA2 7A64
811E706C 801D
811E706E 5B7C

Six Removed Doors only see removed ones
811EABC4 0009
811EAEC4 0009
811EAFC4 0009
811EB1C4 0009
811EB2C4 0009
811EB3C4 0009
811EB4C4 0009
811EB5C4 0009
811EB6C4 0009
811EB7C4 0009
811EB8C4 0009
811EB9C4 0009
811EBAC4 0009
811EC5C4 0009
811EC6C4 0009
811EBEC4 0009
811EBFC4 0009
811EC0C4 0009
811EC1C4 0009
811EC2C4 0009
811EC3C4 0009
811EC4C4 0009
801EBCC8 0020
811E6B60 801D
811E6B62 8234
811E6BA4 801D
811E6BA6 7ED4
811E6C70 801D
811E6C72 7C44
811E6F5C 801D
811E6F5E 7884
811E6FA0 801D
811E6FA2 7A64
811E706C 801D
811E706E 5B7C