Oct
25 , 2006
Finally, a comprehensive, exhaustive setup editor for Goldeneye 007 for N64. This long-developed, secretive project has finally reached fruition. You now have the ability to modify objects, objectives, actions, text, and everything else from all levels from the game, or create your own from scratch. The editor also allows for the easy and quick creation of new multiplayers, and even co-operative mode. Play the finished level (or levels others have created) on console or emulator. If any of this piques your curiousity, read on...the power is now at your fingertips.
Goldeneye Setup Editor
Oct
16 , 2006
I have been informed that I have forgotten to mention on the Citadel page that Citadel is now playable!! Zoinkity spent ages getting it working, and it's a really cool multiplayer level that I highly recommend you check out. Also, send him emails with your thanks!
Oct
2 , 2006
Something special is still coming...next week, I believe. Maybe end of this. In the meantime, I uploaded a bunch of PD Co-operative videos to Youtube, as well as the incredible hour-long Goldeneye GameSharking Moments video.
Gaming Perfection
Sep
29 , 2006
Updates to the Unknown page, and Train - beta aimer, and a few beta textures.
Sep
5 , 2006
http://www.betagoldeneye.com is restored. And I am back. Expect great things :)
Oct
6 , 2003
As we trudge on, Goldeneye still has that special honor
as the greatest game of all time.
May
18, 2003
What I wouldn't give for an interview with a Goldeneye team
member who would give me the honest truth on all of this...or
a beta cartridge...I can dream...
Anyways, I'll admit I've wanted to make a supreme beta site
for a long, long time, but I've been busy and didn't feel
like undertaking the huge project of making a whole new
beta site. Well, finally, I just realized it had to be done.
I not only wanted to explore the beta aspects, but I wanted
to pictorially show the beta aspects in finished form, as
well as make the codes readily available, and not just a
fluke job.
Also, I've always wanted to showcase those ridiculous Goldeneye
shots, things that take hours of work or just plain luck,
and could not easily be recreated again. The
Best was created.
I hope you enjoy my tireless efforts and extraordinary Goldeneye
hacking knowledge in order to make this all possible. I
appreciate all of the comments you can muster.
Also, Detstar's
Goldeneye site, the best beta site out there,
can be credited for much of the information here, and what
inspired me to all of this madness in the first place. I
want to thank everyone in the Goldeneye scene for their
hacking contributions (PAL guys of the past were key). Every
little bit counted, and it sure did. A specific special
thanks recently to Zoinkity, SeaSalt, Wreck7, and Krijy
for also doing more than their fair share in the beta aspects
and many of the codes on this site.
Every
picture on this site is authentic, via codes. Graphics programs
were not used to edit the pictures. Every single one is
a real "gamesharked" picture.
Enjoy
the products of my labor, and please email me!
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