Goldeneye Beta - News






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  NEWS  

Oct 25 , 2006

Finally, a comprehensive, exhaustive setup editor for Goldeneye 007 for N64. This long-developed, secretive project has finally reached fruition. You now have the ability to modify objects, objectives, actions, text, and everything else from all levels from the game, or create your own from scratch. The editor also allows for the easy and quick creation of new multiplayers, and even co-operative mode. Play the finished level (or levels others have created) on console or emulator. If any of this piques your curiousity, read on...the power is now at your fingertips.

Goldeneye Setup Editor

Oct 16 , 2006

I have been informed that I have forgotten to mention on the Citadel page that Citadel is now playable!! Zoinkity spent ages getting it working, and it's a really cool multiplayer level that I highly recommend you check out. Also, send him emails with your thanks!

Oct 2 , 2006


Something special is still coming...next week, I believe. Maybe end of this. In the meantime, I uploaded a bunch of PD Co-operative videos to Youtube, as well as the incredible hour-long Goldeneye GameSharking Moments video.


Gaming Perfection


Sep 29 , 2006


Updates to the Unknown page, and Train - beta aimer, and a few beta textures.


Sep 5 , 2006


http://www.betagoldeneye.com is restored. And I am back. Expect great things :)

Oct 6 , 2003


As we trudge on, Goldeneye still has that special honor as the greatest game of all time.

 

May 18, 2003


What I wouldn't give for an interview with a Goldeneye team member who would give me the honest truth on all of this...or a beta cartridge...I can dream...

Anyways, I'll admit I've wanted to make a supreme beta site for a long, long time, but I've been busy and didn't feel like undertaking the huge project of making a whole new beta site. Well, finally, I just realized it had to be done.

I not only wanted to explore the beta aspects, but I wanted to pictorially show the beta aspects in finished form, as well as make the codes readily available, and not just a fluke job.

Also, I've always wanted to showcase those ridiculous Goldeneye shots, things that take hours of work or just plain luck, and could not easily be recreated again. The Best was created.

I hope you enjoy my tireless efforts and extraordinary Goldeneye hacking knowledge in order to make this all possible. I appreciate all of the comments you can muster.

Also, Detstar's Goldeneye site, the best beta site out there, can be credited for much of the information here, and what inspired me to all of this madness in the first place. I want to thank everyone in the Goldeneye scene for their hacking contributions (PAL guys of the past were key). Every little bit counted, and it sure did. A specific special thanks recently to Zoinkity, SeaSalt, Wreck7, and Krijy for also doing more than their fair share in the beta aspects and many of the codes on this site.

Every picture on this site is authentic, via codes. Graphics programs were not used to edit the pictures. Every single one is a real "gamesharked" picture.

Enjoy the products of my labor, and please email me!












After reading this whole site, you might want to check out the other things I've done:

The Rare Witch Project
Gaming Perfection Videos (Co-op PD/GE GameSharking Moments)

Zelda Beta Site
TimeSplitters 2 Beta Comparisons
Perfect Dark Beta Site (needs overhaul)
Perfect Dark Stats Auto-Outputter

Russian Text (from old beta GE page)

Quake II Screenshot Gallery (oldie but goodie)